Assassin’s Creed Black Flag Resynced Hits Annual Sales Target in 14 Days
Assassin’s Creed Black Flag Resynced sold 3.5 million copies in its first two weeks, reaching Ubisoft’s full-year sales target in only 14 days.
Assassin’s Creed Black Flag Resynced sold 3.5 million copies in its first two weeks, reaching Ubisoft’s full-year sales target in only 14 days.
Chinese game developers and publishers completed 43 M&A deals worth more than $8.86 billion in the first half of 2026, according to Youxi Tuoluo.
Strikerz is preparing major layoffs that could reduce its workforce by more than half, as the Cyprus-based studio faces mounting pressure around its football simulator UFL.
Newzoo figures show global games revenue reached $201.6 billion in 2025, with mobile generating $113.3 billion and remaining the largest sector.
Roblox plans to charge creators for brand integrations using a CPM model based on audience exposure, with regional pricing and fee forecasting.
Epic says creators using Unreal Editor for Fortnite have earned more than $1 billion in payouts since UEFN launched in 2023.
Affle is acquiring select AdColony assets from Digital Turbine, including SDKs, technology and publisher integrations for mobile advertising.
Mega Rewards has rebranded as Trofeo and appointed Kim Carlson as chief revenue officer to push milestone-based brand rewards in games.
Two Desperados secured $20 million in user acquisition financing from PvX Partners to support marketing for its casual mobile game portfolio.
Roblox acquired Morpheus AI technology and added founder talent as it works toward more responsive AI-generated interactive worlds.
Rovio launched a football-themed Angry Birds 2 season with limited-time events, Canarinho content, rewards and community challenges.
SuperAwesome has become Roblox’s sole third-party advertising partner for under-13 users worldwide, creating a controlled route for brands to run contextual campaigns across the platform.